Fortunately, ranged and flying enemies have relatively low HP (at least compared to melee fighters), so destroying them shouldn’t take long, giving you the space you need to defeat the tankier close-range enemies. You may have noticed that some enemies are much tougher than the ones you’ve fought before - even if they’re the same type. For some reason, this new group will hit harder or can take more damage. Whenever this happens, look around for nearby totems. Totems are special structures that provide a buff to any enemies in the area. There are four different kinds of totems identifiable by their shape and color. The green cross totem provides a heal over time, the blue wings totem boosts movement and attack speed, the red twin swords totem buffs damage, and the most annoying of all, the brown shield totem, blocks a fixed amount of damage. You should look for a way to close in on and destroy totems the moment you see them. Mainly because they make fighting enemies in the area way harder. The shield totem in particular should always be destroyed as soon as it is spotted since the HP block makes even the weakest enemies so much harder to kill. Rack Up the Gold with the Ancient Alchemy Trait Aside from that, destroying a totem temporarily grants you that buff while removing it from enemies, which helps in destroying groups of enemies faster. The Ancient Alchemy trait is vital if you want to consistently go for deep runs.Īncient Alchemy allows you to make money back on any items you destroy during a run. Items are equipable scrolls that provide a passive buff to Skul, but you can only carry a limited number of them at a time. Destroying equipped scrolls is the only way to make space for a new item, but by default, this doesn’t reimburse any of the Gold you spent on it. With the Ancient Alchemy trait, destroying a scroll will give you up to 842 Gold that can go towards new items for your loadout.
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