![]() ![]() I just love it when developers take an age-old genre and manage to do something original with it. So, will the game take the racing crown on September 9th? It has some competition coming from TNN Hardcore Heat and Sega's own Flag to Flag (among others, no doubt), so you'll have to wait for our reviews of all these games before making your purchasing decision. Of course, it looks like we're never going to see the streets of Tokyo during the daylight, but we'll have to play the game more fully in order to see just how much Crave has added. You still get the same game, full of originality and unique ideas, along with the same hyper-cool music. Other than that, and an apparent increase in difficulty, Tokyo Extreme Racer seems to be just Shutokou Battle with the Crave logo and a new name. Driving feels slightly better in the American version, as you feel like you're more closely connected to your car. In comparison to the American version, the Japanese version seems to be just a bit too loose. The word "Sesquicentennial" is incorrectly spelled "Cesquicentennial" on the plates.The change in control is quite subtle in fact, I didn't even notice that anything had changed at all, until I popped in the Japanese version after having played through the American quick race mode for about a half-hour. ![]() The rival cars in the Western versions have license plate numbers similar to those of the then-current California "Sesquicentennial" license plates, which were issued from 1998-2000. It may be possible that in the Western versions, having license plates from a Western location would fit with the "Westernization" theme of TXR2. The license plates in the Japanese version are Japanese plates, while cars in the North American and European versions have California plates. Tokyo Xtreme Racer 2 is the first game in the series where the player can personalize their car's license plate when buying a car. Beating all of the zone bosses in the game's first half causes one of two 'Big Bosses' to appear, while beating all of the second half's zone bosses summons the 'Last Boss'. The player would first beat around half of the team leaders in a particular zone to trigger a race a 'Middle Boss', and most of the leaders to summon the area's 'Zone Boss'. Although this does not make an impact in the Tokyo Xtreme Racer series at this point, Western versions of this game have Western-sounding real names rather than Japanese names as in the Japanese version.īosses in this game are categorised according to their role within one of the game's four zones (these include the C1, Shinkanjo, Wangan Line and Yokohane Line). The same applies to certain bosses in the first half of the game who appear depending on which class of car the player is driving.Īnother new aspect regarding rivals is that each rival now has a real name in addition to their street names. These requirements can include appearing on certain days, driving certain cars, having a certain mileage on your car, defeating certain rivals, or having a certain amount of CP.Ī unique aspect of this game is that certain teams have two or three sub-leaders, only one of which can be raced for each play-through of the game. These drivers do not belong to a particular team, but have a selection of requirements which the player must meet in order to be able to race against them. New to the series, in addition to many more gangs and bosses, are a group of rivals known as Wanderers. Tokyo Xtreme Racer 2 features significantly more rivals than its predecessor, with 372 opponents to race. The SP Battle format now integrates health penalties for hitting walls and other cars. The objective of the game remained the same as the previous title, with racers competing against rival drivers on the Shuto Expressways of Japan in an attempt to become greatest racer. ![]() There is also more rivals and teams to race against, as well as more cars to select from. Compared to the original game, there is a larger map of roads which racers can drive on in addition to the C1 Loop, racers can now drive on the Shinkanjo, Wangan Line, and Yokohane Line. Released in 2000 for the Sega Dreamcast, it was developed by Genki and published by Crave Entertainment in Europe and North America. Tokyo Xtreme Racer 2 (known as Shutokō Battle 2 (首都高バトル) in Japan, and Tokyo Highway Challenge 2 in Europe) is the sequel to Tokyo Xtreme Racer and the second game in the Shutokō Battle series of street racing games set on the Shuto Expressways of Tokyo, Japan. ![]()
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